🎒 Item Database

Every item on RealWoW - World of Warcraft 3.3.5a plus the Conquest of Azeroth additions - with real icons. Search by name, or browse by category below.

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Marksmanship Tome: Improved Barrage II
Requires Level 41Consumable
"Increases the critical strike chance of your Multi-Shot and Aimed Shot abilities by and reduces the pushback suffered from damaging attacks while channeling Volley by ."
Item #2101416 · Rare
Marksmanship Tome: Improved Barrage III
Requires Level 42Consumable
"Increases the critical strike chance of your Multi-Shot and Aimed Shot abilities by and reduces the pushback suffered from damaging attacks while channeling Volley by ."
Item #2101943 · Rare
Marksmanship Tome: Improved Concussive Shot I
Requires Level 10Consumable
"Increases the duration of your Concussive Shot's daze effect by 00"
Item #2100637 · Rare
Marksmanship Tome: Improved Concussive Shot II
Requires Level 11Consumable
"Increases the duration of your Concussive Shot's daze effect by 00"
Item #2101400 · Rare
Marksmanship Tome: Improved Hunter's Mark I
Requires Level 15Consumable
"Increases the bonus attack power granted by your Hunter's Mark ability by %, and reduces the mana cost of your Hunter's Mark ability by ."
Item #2100641 · Rare
Marksmanship Tome: Improved Hunter's Mark II
Requires Level 16Consumable
"Increases the bonus attack power granted by your Hunter's Mark ability by %, and reduces the mana cost of your Hunter's Mark ability by ."
Item #2101404 · Rare
Marksmanship Tome: Improved Hunter's Mark III
Requires Level 17Consumable
"Increases the bonus attack power granted by your Hunter's Mark ability by %, and reduces the mana cost of your Hunter's Mark ability by ."
Item #2101935 · Rare
Marksmanship Tome: Improved Steady Shot I
Requires Level 50Consumable
"Your Steady Shot hits have a chance to increase the damage done by your next Aimed Shot, Arcane Shot or Chimera Shot by %, and reduce the mana cost of your next Aimed Shot, Arcane Shot or Chimera Shot by 20s2%."
Item #2100661 · Rare
Marksmanship Tome: Improved Steady Shot II
Requires Level 51Consumable
"Your Steady Shot hits have a chance to increase the damage done by your next Aimed Shot, Arcane Shot or Chimera Shot by %, and reduce the mana cost of your next Aimed Shot, Arcane Shot or Chimera Shot by 20s2%."
Item #2101420 · Rare
Marksmanship Tome: Improved Steady Shot III
Requires Level 52Consumable
"Your Steady Shot hits have a chance to increase the damage done by your next Aimed Shot, Arcane Shot or Chimera Shot by %, and reduce the mana cost of your next Aimed Shot, Arcane Shot or Chimera Shot by 20s2%."
Item #2101946 · Rare
Marksmanship Tome: Improved Stings I
Requires Level 25Consumable
"Increases the damage done by your Serpent Sting and Wyvern Sting by and the mana drained by your Viper Sting by In addition, reduces the chance your Sting damage over time effects will be dispelled by ."
Item #2100647 · Rare
Marksmanship Tome: Improved Stings II
Requires Level 26Consumable
"Increases the damage done by your Serpent Sting and Wyvern Sting by and the mana drained by your Viper Sting by In addition, reduces the chance your Sting damage over time effects will be dispelled by ."
Item #2101409 · Rare
Marksmanship Tome: Improved Stings III
Requires Level 27Consumable
"Increases the damage done by your Serpent Sting and Wyvern Sting by and the mana drained by your Viper Sting by In addition, reduces the chance your Sting damage over time effects will be dispelled by ."
Item #2101938 · Rare
Marksmanship Tome: Kill Shot I
Requires Level 71Consumable
"You attempt to finish the wounded target off, firing a long range attack dealing weapon damage plus Kill Shot can only be used on enemies that have 20% or less health."
Item #1001145 · Rare
Marksmanship Tome: Kill Shot II
Requires Level 75Consumable
"You attempt to finish the wounded target off, firing a long range attack dealing weapon damage plus Kill Shot can only be used on enemies that have 20% or less health."
Item #1002145 · Rare
Marksmanship Tome: Lethal Shots I
Requires Level 10Consumable
"Increases your critical strike chance with ranged weapons by ."
Item #2100639 · Rare
Marksmanship Tome: Lethal Shots II
Requires Level 11Consumable
"Increases your critical strike chance with ranged weapons by ."
Item #2101402 · Rare
Marksmanship Tome: Lethal Shots III
Requires Level 12Consumable
"Increases your critical strike chance with ranged weapons by ."
Item #2101933 · Rare
Marksmanship Tome: Lethal Shots IV
Requires Level 13Consumable
"Increases your critical strike chance with ranged weapons by ."
Item #2102170 · Rare
Marksmanship Tome: Lethal Shots V
Requires Level 14Consumable
"Increases your critical strike chance with ranged weapons by ."
Item #2102325 · Rare
Marksmanship Tome: Marked for Death I
Requires Level 55Consumable
"Increases your damage done by your shots and the damage done by your pet's special abilities by on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Arcane Shot, Steady Shot, Kill Shot and Chimera Shot by ."
Item #2100662 · Rare
Marksmanship Tome: Marked for Death II
Requires Level 56Consumable
"Increases your damage done by your shots and the damage done by your pet's special abilities by on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Arcane Shot, Steady Shot, Kill Shot and Chimera Shot by ."
Item #2101421 · Rare
Marksmanship Tome: Marked for Death III
Requires Level 57Consumable
"Increases your damage done by your shots and the damage done by your pet's special abilities by on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Arcane Shot, Steady Shot, Kill Shot and Chimera Shot by ."
Item #2101947 · Rare
Marksmanship Tome: Marked for Death IV
Requires Level 58Consumable
"Increases your damage done by your shots and the damage done by your pet's special abilities by on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Arcane Shot, Steady Shot, Kill Shot and Chimera Shot by ."
Item #2102174 · Rare
Marksmanship Tome: Marked for Death V
Requires Level 59Consumable
"Increases your damage done by your shots and the damage done by your pet's special abilities by on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Arcane Shot, Steady Shot, Kill Shot and Chimera Shot by ."
Item #2102329 · Rare
Marksmanship Tome: Master Marksman I
Requires Level 45Consumable
"Increases your critical strike chance by %, and reduces the Mana cost of your Steady Shot, Aimed Shot, and Chimera Shot by ."
Item #2100657 · Rare
Marksmanship Tome: Master Marksman II
Requires Level 46Consumable
"Increases your critical strike chance by %, and reduces the Mana cost of your Steady Shot, Aimed Shot, and Chimera Shot by ."
Item #2101417 · Rare
Marksmanship Tome: Master Marksman III
Requires Level 47Consumable
"Increases your critical strike chance by %, and reduces the Mana cost of your Steady Shot, Aimed Shot, and Chimera Shot by ."
Item #2101944 · Rare
Marksmanship Tome: Master Marksman IV
Requires Level 48Consumable
"Increases your critical strike chance by %, and reduces the Mana cost of your Steady Shot, Aimed Shot, and Chimera Shot by ."
Item #2102173 · Rare
Marksmanship Tome: Master Marksman V
Requires Level 49Consumable
"Increases your critical strike chance by %, and reduces the Mana cost of your Steady Shot, Aimed Shot, and Chimera Shot by ."
Item #2102328 · Rare
Marksmanship Tome: Mortal Shots I
Requires Level 15Consumable
"Increases the critical strike damage bonus of your ranged abilities by ."
Item #2100642 · Rare
Marksmanship Tome: Mortal Shots II
Requires Level 16Consumable
"Increases the critical strike damage bonus of your ranged abilities by ."
Item #2101405 · Rare
Marksmanship Tome: Mortal Shots III
Requires Level 17Consumable
"Increases the critical strike damage bonus of your ranged abilities by ."
Item #2101936 · Rare
Marksmanship Tome: Mortal Shots IV
Requires Level 18Consumable
"Increases the critical strike damage bonus of your ranged abilities by ."
Item #2102171 · Rare
Marksmanship Tome: Mortal Shots V
Requires Level 19Consumable
"Increases the critical strike damage bonus of your ranged abilities by ."
Item #2102326 · Rare
Marksmanship Tome: Multi-Shot I
Requires Level 18Consumable
"Fires several missiles, hitting targets."
Item #1001146 · Rare
Marksmanship Tome: Multi-Shot II
Requires Level 30Consumable
"Fires several missiles, hitting targets for an additional damage."
Item #1002146 · Rare
Marksmanship Tome: Multi-Shot III
Requires Level 42Consumable
"Fires several missiles, hitting targets for an additional damage."
Item #1003146 · Rare
Marksmanship Tome: Multi-Shot IV
Requires Level 54Consumable
"Teaches Multi-Shot (Rank 4)"
Item #1004146 · Rare
Marksmanship Tome: Multi-Shot V
Requires Level 60Consumable
"Fires several missiles, hitting targets for an additional damage."
Item #1005146 · Rare
Marksmanship Tome: Multi-Shot VI
Requires Level 67Consumable
"Fires several missiles, hitting targets for an additional damage."
Item #1006146 · Rare
Marksmanship Tome: Multi-Shot VII
Requires Level 74Consumable
"Fires several missiles, hitting targets for an additional damage."
Item #1007146 · Rare
Marksmanship Tome: Piercing Shots I
Requires Level 40Consumable
"Your critical Aimed, Steady and Chimera Shots cause the target to bleed for of the damage dealt over 68d."
Item #2100654 · Rare
Marksmanship Tome: Piercing Shots II
Requires Level 41Consumable
"Your critical Aimed, Steady and Chimera Shots cause the target to bleed for of the damage dealt over 68d."
Item #2101415 · Rare
Marksmanship Tome: Piercing Shots III
Requires Level 42Consumable
"Your critical Aimed, Steady and Chimera Shots cause the target to bleed for of the damage dealt over 68d."
Item #2101942 · Rare
Marksmanship Tome: Ranged Weapon Specialization I
Requires Level 35Consumable
"Increases the damage you deal with ranged weapons by ."
Item #2100653 · Rare
Marksmanship Tome: Ranged Weapon Specialization II
Requires Level 36Consumable
"Increases the damage you deal with ranged weapons by ."
Item #2101414 · Rare
Marksmanship Tome: Ranged Weapon Specialization III
Requires Level 37Consumable
"Increases the damage you deal with ranged weapons by ."
Item #2101941 · Rare
Marksmanship Tome: Rapid Killing I
Requires Level 20Consumable
"Reduces the cooldown of your Rapid Fire ability by 000"
Item #2100646 · Rare
Marksmanship Tome: Rapid Killing II
Requires Level 21Consumable
"Reduces the cooldown of your Rapid Fire ability by 000"
Item #2101408 · Rare
Marksmanship Tome: Rapid Recuperation I
Requires Level 45Consumable
"You gain of your mana every sec while under the effect of Rapid Fire, and you gain of your mana every sec for when you gain Rapid Killing."
Item #2100658 · Rare
Marksmanship Tome: Rapid Recuperation II
Requires Level 46Consumable
"You gain of your mana every sec while under the effect of Rapid Fire, and you gain of your mana every sec for when you gain Rapid Killing."
Item #2101418 · Rare
Marksmanship Tome: Raptor Strike I
Requires Level 1Consumable
"Automatically shoots the target until cancelled. Ranged attacks fired by a Hunter all have increased attack speed."
Item #1101701 · Rare
Marksmanship Tome: Readiness
Requires Level 30Consumable
"When activated, this ability immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath."
Item #2100650 · Rare
Marksmanship Tome: Serpent Sting I
Requires Level 4Consumable
"Stings the target, causing Nature damage over Only one Sting per Hunter can be active on any one target."
Item #1001150 · Rare
Marksmanship Tome: Serpent Sting II
Requires Level 10Consumable
"Stings the target, causing Nature damage over Only one Sting per Hunter can be active on any one target."
Item #1002150 · Rare
Marksmanship Tome: Serpent Sting III
Requires Level 18Consumable
"Stings the target, causing Nature damage over Only one Sting per Hunter can be active on any one target."
Item #1003150 · Rare
Marksmanship Tome: Serpent Sting IV
Requires Level 26Consumable
"Stings the target, causing Nature damage over Only one Sting per Hunter can be active on any one target."
Item #1004150 · Rare
Marksmanship Tome: Serpent Sting IX
Requires Level 60Consumable
"Stings the target, causing Nature damage over Only one Sting per Hunter can be active on any one target."
Item #1009150 · Rare
Marksmanship Tome: Serpent Sting V
Requires Level 34Consumable
"Stings the target, causing Nature damage over Only one Sting per Hunter can be active on any one target."
Item #1005150 · Rare
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