🎒 Item Database
Every item on RealWoW - World of Warcraft 3.3.5a plus the Conquest of Azeroth additions - with real icons. Search by name, or browse by category below.
Holy Paladin Tome: Holy Wrath V
"Sends bolts of holy power in all directions, causing to Holy damage and stunning all Undead and Demon targets within yds for"
Item #1005071 · Rare
Holy Paladin Tome: Lay on Hands V
"Heals a friendly target for an amount equal to the Paladin's maximum health and restores of their mana. If used on self, the Paladin cannot be targeted by Divine Shield, Divine Protection, Hand of Protection, or self-targeted Lay on Hands again for Also cannot be used on self within of using Avenging Wrath."
Item #1005072 · Rare
Holy Paladin Tome: Purify
"Purifies the friendly target, removing disease effect and poison effect."
Item #1000073 · Rare
Holy Paladin Tome: Seal of Light
"Fills the Paladin with divine light for d, giving each melee attack a chance to heal the Paladin for Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will deal Holy damage to an enemy."
Item #1000075 · Rare
Holy Paladin Tome: Seal of Righteousness
"Fills the Paladin with holy spirit for d, granting each melee attack additional Holy damage. Only one Seal can be active on the Paladin at any one time."
Item #1000076 · Rare
Holy Paladin Tome: Seal of Wisdom
"Fills the Paladin with divine wisdom for d, giving each melee attack a chance to restore of the paladin's maximum mana. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will deal Holy damage to an enemy."
Item #1000077 · Rare
Holy Paladin Tome: Sense Undead
"Shows the location of all nearby undead on the minimap until cancelled. Only one form of tracking can be active at a time."
Item #1000078 · Rare
Holy Paladin Tome: Turn Evil
"The targeted undead or demon enemy will be compelled to flee for up to Damage caused may interrupt the effect. Only one target can be turned at a time."
Item #1000079 · Rare
Holy Tome: Abolish Disease
"Attempts to cure disease effect on the target, and more disease effect every seconds for"
Item #1000240 · Rare
Holy Tome: Binding Heal III
"Heals a friendly target and the caster for Low threat."
Item #1000241 · Rare
Holy Tome: Cure Disease
"Removes sease:diseases"
Item #1000242 · Rare
Holy Tome: Divine Hymn
"Heals nearby lowest health friendly party or raid targets within yards for every sec for d, and increases healing done to them by for Maximum of"
Item #1000243 · Rare
Holy Tome: Flash Heal XI
"Heals a friendly target for"
Item #1000244 · Rare
Holy Tome: Greater Heal IX
"A slow casting spell that heals a single target for"
Item #1000245 · Rare
Holy Tome: Heal IV
"Heal your target for"
Item #1000246 · Rare
Holy Tome: Holy Fire XI
"Consumes the enemy in Holy flames that cause Holy damage and an additional Holy damage over"
Item #1000247 · Rare
Holy Tome: Holy Nova IX
"Causes an explosion of holy light around the caster, causing Holy damage to all enemy targets within yards and healing all party members within yards for These effects cause no threat."
Item #1000248 · Rare
Holy Tome: Hymn of Hope
"Restores mana to nearby low mana friendly party or raid targets every sec for d, and increases their total maximum mana by for Maximum of"
Item #1000249 · Rare
Holy Tome: Lesser Heal III
"Heal your target for"
Item #1000250 · Rare
Holy Tome: Prayer of Healing VII
"A powerful prayer heals the friendly target's party members within yards for"
Item #1000251 · Rare
Holy Tome: Prayer of Mending III
"Places a spell on the target that heals them for the next time they take damage. When the heal occurs, Prayer of Mending jumps to a party or raid member within yards. Jumps up to times and lasts after each jump. This spell can only be placed on one target at a time."
Item #1000252 · Rare
Holy Tome: Redemption
"Attempts to cure disease effect on the target, and more disease effect every seconds for"
Item #2111357 · Rare
Holy Tome: Renew XIV
"Heals the target for over"
Item #1000253 · Rare
Holy Tome: Resurrection VII
"Brings a dead player back to life with health and mana. Cannot be cast when in combat."
Item #1000254 · Rare
Holy Tome: Smite XII
"Smite an enemy for Holy damage."
Item #1000255 · Rare
Learning Tome: Abomination Hook
"Inflicts Physical damage and pulls the target to the caster."
Item #2020270 · Rare
Marksmanship Tome: Arcane Shot XI
"An instant shot that causes Arcane damage."
Item #1000139 · Rare
Marksmanship Tome: Concussive Shot
"Dazes the target, slowing movement speed by for"
Item #1000141 · Rare
Marksmanship Tome: Distracting Shot
"Distracts the target to attack you, but has no effect if the target is already attacking you. Lasts 59d."
Item #1000142 · Rare
Marksmanship Tome: Flare
"Exposes all hidden and invisible enemies within yards of the targeted area for"
Item #1000143 · Rare
Marksmanship Tome: Hunter's Mark V
"Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for"
Item #1000144 · Rare
Marksmanship Tome: Kill Shot III
"You attempt to finish the wounded target off, firing a long range attack dealing weapon damage plus Kill Shot can only be used on enemies that have 20% or less health."
Item #1000145 · Rare
Marksmanship Tome: Multi-Shot VIII
"Fires several missiles, hitting targets for an additional damage."
Item #1000146 · Rare
Marksmanship Tome: Rapid Fire
"Increases ranged attack speed by for"
Item #1000147 · Rare
Marksmanship Tome: Scorpid Sting
"Stings the target, reducing chance to hit with melee and ranged attacks by for Only one Sting per Hunter can be active on any one target."
Item #1000149 · Rare
Marksmanship Tome: Serpent Sting XII
"Stings the target, causing Nature damage over Only one Sting per Hunter can be active on any one target."
Item #1000150 · Rare
Marksmanship Tome: Steady Shot I
"A steady shot that causes unmodified weapon damage, plus ammo, plus Causes an additional against Dazed targets."
Item #1001152 · Rare
Marksmanship Tome: Steady Shot IV
"A steady shot that causes unmodified weapon damage, plus ammo, plus Causes an additional against Dazed targets."
Item #1000152 · Rare
Marksmanship Tome: Tranquilizing Shot
"Attempts to remove Enrage and Magic effect from an enemy target."
Item #1000153 · Rare
Marksmanship Tome: Viper Sting
"Stings the target, draining mana over (up to a maximum of of the caster's maximum mana), and energizing the Hunter equal to 300% of the amount drained. Only one Sting per Hunter can be active on any one target."
Item #1000155 · Rare
Marksmanship Tome: Volley VI
"Continuously fires a volley of ammo at the target area, causing Arcane damage to enemy targets within yards every cond:seconds"
Item #1000156 · Rare
Protection Paladin Tome: Blessing of Kings
"Places a Blessing on the friendly target, increasing total stats by for Players may only have one Blessing on them per Paladin at any one time."
Item #1000081 · Rare
Protection Paladin Tome: Devotion Aura X
"Gives additional armor to party and raid members within yards. Players may only have one Aura on them per Paladin at any one time."
Item #1010083 · Rare
Protection Paladin Tome: Divine Intervention
"The paladin sacrifices mself:herself"
Item #1000084 · Rare
Protection Paladin Tome: Divine Protection
"Reduces all damage taken by for Once protected, the target cannot be targeted by Divine Shield, Divine Protection, or Hand of Protection again for Cannot be used within of using Avenging Wrath."
Item #1000085 · Rare
Protection Paladin Tome: Divine Shield
"Protects the paladin from all damage and spells for d, but reduces all damage you deal by Once protected, the target cannot be targeted by Divine Shield, Divine Protection, or Hand of Protection again for Cannot be used within of using Avenging Wrath."
Item #1000087 · Rare
Protection Paladin Tome: Fire Resistance Aura V
"Gives additional Fire resistance to all party and raid members within yards. Players may only have one Aura on them per Paladin at any one time."
Item #1005088 · Rare
Protection Paladin Tome: Frost Resistance Aura V
"Gives additional Frost resistance to all party and raid members within yards. Players may only have one Aura on them per Paladin at any one time."
Item #1005089 · Rare
Protection Paladin Tome: Greater Blessing of Kings
"Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by for Players may only have one Blessing on them per Paladin at any one time."
Item #1000090 · Rare
Protection Paladin Tome: Greater Blessing of Sanctuary
"Gives all members of the raid or group that share the same class with the target the Greater Blessing of Sanctuary, reducing damage taken from all sources by for and increasing strength and stamina by In addition, when the target blocks, parries, or dodges a melee attack the target will gain of maximum displayed mana. Players may only have one Blessing on them per Paladin at any one time."
Item #1000091 · Rare
Protection Paladin Tome: Hammer of Justice IV
"Teaches Hammer of Justice (Rank 4)"
Item #1004092 · Rare
Protection Paladin Tome: Hand of Freedom
"Places a Hand on the friendly target, granting immunity to movement impairing effects for Players may only have one Hand on them per Paladin at any one time."
Item #1000094 · Rare
Protection Paladin Tome: Hand of Protection III
"A targeted party or raid member is protected from all physical attacks for d, but during that time they cannot attack or use physical abilities. Players may only have one Hand on them per Paladin at any one time. Once protected, the target cannot be targeted by Divine Shield, Divine Protection, or Hand of Protection again for Cannot be targeted on players who have used Avenging Wrath within the last 87d."
Item #1003095 · Rare
Protection Paladin Tome: Hand of Reckoning
"Taunts the target to attack you. If the target is tauntable and not currently targeting you, causes Holy damage."
Item #1000096 · Rare
Protection Paladin Tome: Hand of Sacrifice
"Places a Hand on the party or raid member, transfering damage taken to the caster. Lasts or until the caster has transfered of their maximum health. Players may only have one Hand on them per Paladin at any one time."
Item #1000097 · Rare
Protection Paladin Tome: Hand of Salvation
"Places a Hand on the party or raid member, reducing their total threat by every sec. for Players may only have one Hand on them per Paladin at any one time."
Item #1000098 · Rare
Protection Paladin Tome: Holy Shield VI
"Increases chance to block by for and deals Holy damage for each attack blocked while active. Each block expends a charge. charges."
Item #1006099 · Rare
Protection Paladin Tome: Righteous Defense
"Come to the defense of a friendly target, commanding up to 3 enemies attacking the target to attack the Paladin instead."
Item #1000100 · Rare
Protection Paladin Tome: Righteous Fury
"Increases the threat generated by your Holy spells by Lasts"
Item #1000101 · Rare
Protection Paladin Tome: Seal of Justice
"Fills the Paladin with the spirit of justice for d, giving each melee attack a chance to stun for Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will deal Holy damage to an enemy."
Item #1000102 · Rare
