🎒 Item Database

Every item on RealWoW - World of Warcraft 3.3.5a plus the Conquest of Azeroth additions - with real icons. Search by name, or browse by category below.

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Marksmanship Tome: Concussive Shot
Item Level 300Requires Level 8Consumable
"Dazes the target, slowing movement speed by for"
Item #1000141 · Rare
Marksmanship Tome: Distracting Shot
Item Level 300Requires Level 12Consumable
"Distracts the target to attack you, but has no effect if the target is already attacking you. Lasts 59d."
Item #1000142 · Rare
Marksmanship Tome: Flare
Item Level 300Requires Level 32Consumable
"Exposes all hidden and invisible enemies within yards of the targeted area for"
Item #1000143 · Rare
Marksmanship Tome: Hunter's Mark V
Item Level 300Requires Level 80Consumable
"Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for"
Item #1000144 · Rare
Marksmanship Tome: Kill Shot III
Item Level 300Requires Level 80Consumable
"You attempt to finish the wounded target off, firing a long range attack dealing weapon damage plus Kill Shot can only be used on enemies that have 20% or less health."
Item #1000145 · Rare
Marksmanship Tome: Multi-Shot VIII
Item Level 300Requires Level 80Consumable
"Fires several missiles, hitting targets for an additional damage."
Item #1000146 · Rare
Marksmanship Tome: Rapid Fire
Item Level 300Requires Level 26Consumable
"Increases ranged attack speed by for"
Item #1000147 · Rare
Marksmanship Tome: Scorpid Sting
Item Level 300Requires Level 22Consumable
"Stings the target, reducing chance to hit with melee and ranged attacks by for Only one Sting per Hunter can be active on any one target."
Item #1000149 · Rare
Marksmanship Tome: Serpent Sting XII
Item Level 300Requires Level 80Consumable
"Stings the target, causing Nature damage over Only one Sting per Hunter can be active on any one target."
Item #1000150 · Rare
Marksmanship Tome: Steady Shot I
Item Level 300Requires Level 80Consumable
"A steady shot that causes unmodified weapon damage, plus ammo, plus Causes an additional against Dazed targets."
Item #1001152 · Rare
Marksmanship Tome: Steady Shot IV
Item Level 300Requires Level 80Consumable
"A steady shot that causes unmodified weapon damage, plus ammo, plus Causes an additional against Dazed targets."
Item #1000152 · Rare
Marksmanship Tome: Tranquilizing Shot
Item Level 300Requires Level 60Consumable
"Attempts to remove Enrage and Magic effect from an enemy target."
Item #1000153 · Rare
Marksmanship Tome: Viper Sting
Item Level 300Requires Level 36Consumable
"Stings the target, draining mana over (up to a maximum of of the caster's maximum mana), and energizing the Hunter equal to 300% of the amount drained. Only one Sting per Hunter can be active on any one target."
Item #1000155 · Rare
Marksmanship Tome: Volley VI
Item Level 300Requires Level 80Consumable
"Continuously fires a volley of ammo at the target area, causing Arcane damage to enemy targets within yards every cond:seconds"
Item #1000156 · Rare
Protection Paladin Tome: Blessing of Kings
Item Level 300Requires Level 20Consumable
"Places a Blessing on the friendly target, increasing total stats by for Players may only have one Blessing on them per Paladin at any one time."
Item #1000081 · Rare
Protection Paladin Tome: Devotion Aura X
Item Level 300Requires Level 79Consumable
"Gives additional armor to party and raid members within yards. Players may only have one Aura on them per Paladin at any one time."
Item #1010083 · Rare
Protection Paladin Tome: Divine Intervention
Item Level 300Requires Level 30Consumable
"The paladin sacrifices mself:herself"
Item #1000084 · Rare
Protection Paladin Tome: Divine Protection
Item Level 300Requires Level 6Consumable
"Reduces all damage taken by for Once protected, the target cannot be targeted by Divine Shield, Divine Protection, or Hand of Protection again for Cannot be used within of using Avenging Wrath."
Item #1000085 · Rare
Protection Paladin Tome: Divine Shield
Item Level 300Requires Level 34Consumable
"Protects the paladin from all damage and spells for d, but reduces all damage you deal by Once protected, the target cannot be targeted by Divine Shield, Divine Protection, or Hand of Protection again for Cannot be used within of using Avenging Wrath."
Item #1000087 · Rare
Protection Paladin Tome: Fire Resistance Aura V
Item Level 300Requires Level 78Consumable
"Gives additional Fire resistance to all party and raid members within yards. Players may only have one Aura on them per Paladin at any one time."
Item #1005088 · Rare
Protection Paladin Tome: Frost Resistance Aura V
Item Level 300Requires Level 77Consumable
"Gives additional Frost resistance to all party and raid members within yards. Players may only have one Aura on them per Paladin at any one time."
Item #1005089 · Rare
Protection Paladin Tome: Greater Blessing of Kings
Item Level 300Requires Level 60Consumable
"Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by for Players may only have one Blessing on them per Paladin at any one time."
Item #1000090 · Rare
Protection Paladin Tome: Greater Blessing of Sanctuary
Item Level 300Requires Level 60Consumable
"Gives all members of the raid or group that share the same class with the target the Greater Blessing of Sanctuary, reducing damage taken from all sources by for and increasing strength and stamina by In addition, when the target blocks, parries, or dodges a melee attack the target will gain of maximum displayed mana. Players may only have one Blessing on them per Paladin at any one time."
Item #1000091 · Rare
Protection Paladin Tome: Hammer of Justice IV
Item Level 300Requires Level 54Consumable
"Teaches Hammer of Justice (Rank 4)"
Item #1004092 · Rare
Protection Paladin Tome: Hand of Freedom
Item Level 300Requires Level 18Consumable
"Places a Hand on the friendly target, granting immunity to movement impairing effects for Players may only have one Hand on them per Paladin at any one time."
Item #1000094 · Rare
Protection Paladin Tome: Hand of Protection III
Item Level 300Requires Level 38Consumable
"A targeted party or raid member is protected from all physical attacks for d, but during that time they cannot attack or use physical abilities. Players may only have one Hand on them per Paladin at any one time. Once protected, the target cannot be targeted by Divine Shield, Divine Protection, or Hand of Protection again for Cannot be targeted on players who have used Avenging Wrath within the last 87d."
Item #1003095 · Rare
Protection Paladin Tome: Hand of Reckoning
Item Level 300Requires Level 16Consumable
"Taunts the target to attack you. If the target is tauntable and not currently targeting you, causes Holy damage."
Item #1000096 · Rare
Protection Paladin Tome: Hand of Sacrifice
Item Level 300Requires Level 46Consumable
"Places a Hand on the party or raid member, transfering damage taken to the caster. Lasts or until the caster has transfered of their maximum health. Players may only have one Hand on them per Paladin at any one time."
Item #1000097 · Rare
Protection Paladin Tome: Hand of Salvation
Item Level 300Requires Level 26Consumable
"Places a Hand on the party or raid member, reducing their total threat by every sec. for Players may only have one Hand on them per Paladin at any one time."
Item #1000098 · Rare
Protection Paladin Tome: Holy Shield VI
Item Level 300Requires Level 80Consumable
"Increases chance to block by for and deals Holy damage for each attack blocked while active. Each block expends a charge. charges."
Item #1006099 · Rare
Protection Paladin Tome: Righteous Defense
Item Level 300Requires Level 14Consumable
"Come to the defense of a friendly target, commanding up to 3 enemies attacking the target to attack the Paladin instead."
Item #1000100 · Rare
Protection Paladin Tome: Righteous Fury
Item Level 300Requires Level 16Consumable
"Increases the threat generated by your Holy spells by Lasts"
Item #1000101 · Rare
Protection Paladin Tome: Seal of Justice
Item Level 300Requires Level 22Consumable
"Fills the Paladin with the spirit of justice for d, giving each melee attack a chance to stun for Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will deal Holy damage to an enemy."
Item #1000102 · Rare
Protection Paladin Tome: Shadow Resistance Aura V
Item Level 300Requires Level 76Consumable
"Gives additional Shadow resistance to all party and raid members within yards. Players may only have one Aura on them per Paladin at any one time."
Item #1005103 · Rare
Protection Paladin Tome: Shield of Righteousness II
Item Level 300Requires Level 80Consumable
"Slam the target with your shield, causing Holy damage based on your block value plus an additional"
Item #1002104 · Rare
Protection Tome: Bloodrage
Item Level 300Requires Level 10Consumable
"Generates"
Item #1000038 · Rare
Protection Tome: Defensive Stance
Item Level 300Requires Level 10Consumable
"A defensive combat stance. Decreases damage taken by and damage caused by Increases threat generated."
Item #1000040 · Rare
Protection Tome: Devastate V
Item Level 300Requires Level 80Consumable
"Sunder the target's armor causing the Sunder Armor effect. In addition, causes of weapon damage plus for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to times."
Item #1005041 · Rare
Protection Tome: Disarm
Item Level 300Requires Level 18Consumable
"Disarm the enemy's main hand and ranged weapons for"
Item #1000042 · Rare
Protection Tome: Intervene
Item Level 300Requires Level 70Consumable
"Run at high speed towards a party member, intercepting the next melee or ranged attack made against them as well as reducing their total threat by 67s1%."
Item #1000043 · Rare
Protection Tome: Revenge IX
Item Level 300Requires Level 80Consumable
"Instantly counterattack an enemy for to damage. Revenge is only usable after the warrior blocks, dodges or parries an attack."
Item #1009045 · Rare
Protection Tome: Shield Bash
Item Level 300Requires Level 12Consumable
"Bash the target with your shield dazing them and interrupting spellcasting, which prevents any spell in that school from being cast for"
Item #1000046 · Rare
Protection Tome: Shield Block
Item Level 300Requires Level 16Consumable
"Increases your chance to block and block value by for"
Item #1000047 · Rare
Protection Tome: Shield Slam VIII
Item Level 300Requires Level 80Consumable
"Slam the target with your shield, causing damage, modified by your shield block value, and dispels magic effect on the target. Also causes a high amount of threat."
Item #1008048 · Rare
Protection Tome: Shield Wall
Item Level 300Requires Level 28Consumable
"Reduces all damage taken by for"
Item #1000049 · Rare
Protection Tome: Spell Reflection
Item Level 300Requires Level 64Consumable
"Raise your shield, reflecting the next spell cast on you. Lasts"
Item #1000051 · Rare
Protection Tome: Sunder Armor
Item Level 300Requires Level 10Consumable
"Sunders the target's armor, reducing it by per Sunder Armor and causes a high amount of threat. Threat increased by attack power. Can be applied up to 5 times. Lasts 67d."
Item #1000053 · Rare
Protection Tome: Taunt
Item Level 300Requires Level 10Consumable
"Taunts the target to attack you, but has no effect if the target is already attacking you."
Item #1000054 · Rare
Restoration Tome: Abolish Poison
Item Level 300Requires Level 26Consumable
"Attempts to cure poison effect on the target, and more poison effect every seconds for"
Item #1000503 · Rare
Restoration Tome: Ancestral Spirit VII
Item Level 300Requires Level 80Consumable
"Returns the spirit to the body, restoring a dead target to life with health and mana. Cannot be cast when in combat."
Item #1000336 · Rare
Restoration Tome: Chain Heal VII
Item Level 300Requires Level 80Consumable
"Heals the friendly target for 1, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump reduces the effectiveness of the heal by 40%. Heals total targets."
Item #1000337 · Rare
Restoration Tome: Cleansing Totem
Item Level 300Requires Level 34Consumable
"Summons a Cleansing Totem with health at the feet of the caster that attempts to remove 1 disease and 1 poison effect from party members within yards every seconds. Lasts"
Item #1000338 · Rare
Restoration Tome: Cure Poison
Item Level 300Requires Level 14Consumable
"Cures poison fect:effects"
Item #1000504 · Rare
Restoration Tome: Cure Toxins
Item Level 300Requires Level 16Consumable
"Cures poison fect:effects"
Item #1000339 · Rare
Restoration Tome: Earthliving Weapon VI
Item Level 300Requires Level 80Consumable
"Imbue the Shaman's weapon with earthen life. Increases healing done by and each heal has a chance to proc Earthliving on the target, healing an additional over Lasts 30 minutes."
Item #1000340 · Rare
Restoration Tome: Gift of the Wild IV
Item Level 300Requires Level 80Consumable
"Gives the Gift of the Wild to all party and raid members, increasing armor by 1, all attributes by and all resistances by for"
Item #1000505 · Rare
Restoration Tome: Healing Stream Totem IX
Item Level 300Requires Level 80Consumable
"Summons a Healing Stream Totem with health at the feet of the caster for that heals group members within yards for every seconds."
Item #1000341 · Rare
Restoration Tome: Healing Touch XV
Item Level 300Requires Level 79Consumable
"Heals a friendly target for to x>."
Item #1000506 · Rare
Restoration Tome: Healing Wave XIV
Item Level 300Requires Level 80Consumable
"Heals a friendly target for"
Item #1000342 · Rare
Restoration Tome: Lesser Healing Wave IX
Item Level 300Requires Level 80Consumable
"Heals a friendly target for"
Item #1000343 · Rare
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