🎒 Item Database
Every item on RealWoW - World of Warcraft 3.3.5a plus the Conquest of Azeroth additions - with real icons. Search by name, or browse by category below.
Arcane Tome: Incanter's Absorption II
"When your Mana Shield, Frost Ward, Fire Ward, or Ice Barrier absorbs damage your spell damage is increased by of the amount absorbed for 13d."
Item #2100958 · Rare
Arcane Tome: Incanter's Absorption III
"When your Mana Shield, Frost Ward, Fire Ward, or Ice Barrier absorbs damage your spell damage is increased by of the amount absorbed for 13d."
Item #2101634 · Rare
Arcane Tome: Mage Armor I
"Increases your resistance to all magic by and allows of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts"
Item #1001367 · Rare
Arcane Tome: Mage Armor II
"Increases your resistance to all magic by and allows of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts"
Item #1002367 · Rare
Arcane Tome: Mage Armor III
"Teaches Mage Armor (Rank 3)"
Item #1003367 · Rare
Arcane Tome: Mage Armor V
"Increases your resistance to all magic by and allows of your mana regeneration to continue while casting. In addition, the duration of all harmful Magic effects used against you is reduced by Only one type of Armor spell can be active on the Mage at any time. Lasts"
Item #1005367 · Rare
Arcane Tome: Magic Absorption I
"Increases all resistances by .5 per level and causes all spells you fully resist to restore of your total mana. 1 sec cooldown."
Item #2100061 · Rare
Arcane Tome: Magic Absorption II
"Increases all resistances by 1 per level and causes all spells you fully resist to restore of your total mana. 1 sec cooldown."
Item #2100943 · Rare
Arcane Tome: Magic Attunement I
"Increases the range of your Arcane spells by yards and the effect of your Amplify Magic and Dampen Magic spells by ."
Item #2100063 · Rare
Arcane Tome: Magic Attunement II
"Increases the range of your Arcane spells by yards and the effect of your Amplify Magic and Dampen Magic spells by ."
Item #2100945 · Rare
Arcane Tome: Mana Shield I
"Absorbs damage, draining mana instead. Drains mana per damage absorbed. Lasts"
Item #1001368 · Rare
Arcane Tome: Mana Shield II
"Absorbs damage, draining mana instead. Drains mana per damage absorbed. Lasts"
Item #1002368 · Rare
Arcane Tome: Mana Shield III
"Absorbs damage, draining mana instead. Drains mana per damage absorbed. Lasts"
Item #1003368 · Rare
Arcane Tome: Mana Shield IV
"Absorbs damage, draining mana instead. Drains mana per damage absorbed. Lasts"
Item #1004368 · Rare
Arcane Tome: Mana Shield V
"Absorbs damage, draining mana instead. Drains mana per damage absorbed. Lasts"
Item #1005368 · Rare
Arcane Tome: Mana Shield VI
"Teaches Mana Shield (Rank 6)"
Item #1006368 · Rare
Arcane Tome: Mana Shield VII
"Absorbs damage, draining mana instead. Drains mana per damage absorbed. Lasts"
Item #1007368 · Rare
Arcane Tome: Mana Shield VIII
"Absorbs damage, draining mana instead. Drains mana per damage absorbed. Lasts"
Item #1008368 · Rare
Arcane Tome: Mind Mastery I
"Increases spell power by of your total Intellect."
Item #2100081 · Rare
Arcane Tome: Mind Mastery II
"Increases spell power by of your total Intellect."
Item #2100960 · Rare
Arcane Tome: Mind Mastery III
"Increases spell power by of your total Intellect."
Item #2101635 · Rare
Arcane Tome: Mind Mastery IV
"Increases spell power by of your total Intellect."
Item #2102059 · Rare
Arcane Tome: Mind Mastery V
"Increases spell power by of your total Intellect."
Item #2102214 · Rare
Arcane Tome: Missile Barrage I
"Gives your Arcane Blast a chance, and your Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt spells a chance to reduce the channeled duration of the next Arcane Missiles spell by 00"
Item #2100083 · Rare
Arcane Tome: Missile Barrage II
"Gives your Arcane Blast a chance, and your Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt spells a chance to reduce the channeled duration of the next Arcane Missiles spell by 00"
Item #2100961 · Rare
Arcane Tome: Missile Barrage III
"Gives your Arcane Blast a chance, and your Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt spells a chance to reduce the channeled duration of the next Arcane Missiles spell by 00"
Item #2101636 · Rare
Arcane Tome: Missile Barrage IV
"Gives your Arcane Blast a chance, and your Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt spells a chance to reduce the channeled duration of the next Arcane Missiles spell by 00"
Item #2102060 · Rare
Arcane Tome: Missile Barrage V
"Gives your Arcane Blast a chance, and your Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt spells a chance to reduce the channeled duration of the next Arcane Missiles spell by 00"
Item #2102215 · Rare
Arcane Tome: Netherwind Presence I
"Increases your spell haste by ."
Item #2100084 · Rare
Arcane Tome: Netherwind Presence II
"Increases your spell haste by ."
Item #2100962 · Rare
Arcane Tome: Netherwind Presence III
"Increases your spell haste by ."
Item #2101637 · Rare
Arcane Tome: Polymorph I
"Transforms the enemy into a sheep, forcing it to wander around for up to While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters."
Item #1001370 · Rare
Arcane Tome: Polymorph II
"Transforms the enemy into a sheep, forcing it to wander around for up to While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters."
Item #1002370 · Rare
Arcane Tome: Polymorph III
"Transforms the enemy into a sheep, forcing it to wander around for up to While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters."
Item #1003370 · Rare
Arcane Tome: Presence of Mind
"When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell."
Item #2100072 · Rare
Arcane Tome: Prismatic Cloak I
"Reduces all damage taken by and reduces the fade time of your Invisibility spell by sec."
Item #2100074 · Rare
Arcane Tome: Prismatic Cloak II
"Reduces all damage taken by and reduces the fade time of your Invisibility spell by sec."
Item #2100954 · Rare
Arcane Tome: Prismatic Cloak III
"Reduces all damage taken by and reduces the fade time of your Invisibility spell by sec."
Item #2101631 · Rare
Arcane Tome: Ritual of Refreshment I
"Begins a ritual that creates a refreshment table. Raid members can click the table to acquire Conjured Mana Biscuits. The tables lasts for or 50 charges. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must right-click the refreshment portal and not move until the ritual is complete."
Item #1001392 · Rare
Arcane Tome: Slow
"Reduces target's movement speed by %, increases the time between ranged attacks by and increases casting time by Lasts Slow can only affect one target at a time."
Item #2100082 · Rare
Arcane Tome: Spell Impact I
"Increases the damage of your Arcane Explosion, Arcane Blast, Blast Wave, Fire Blast, Scorch, Fireball, Ice Lance and Cone of Cold spells by an additional ."
Item #2100064 · Rare
Arcane Tome: Spell Impact II
"Increases the damage of your Arcane Explosion, Arcane Blast, Blast Wave, Fire Blast, Scorch, Fireball, Ice Lance and Cone of Cold spells by an additional ."
Item #2100946 · Rare
Arcane Tome: Spell Impact III
"Increases the damage of your Arcane Explosion, Arcane Blast, Blast Wave, Fire Blast, Scorch, Fireball, Ice Lance and Cone of Cold spells by an additional ."
Item #2101626 · Rare
Arcane Tome: Spell Power I
"Increases critical strike damage bonus of all spells by ."
Item #2100085 · Rare
Arcane Tome: Spell Power II
"Increases critical strike damage bonus of all spells by ."
Item #2100963 · Rare
Arcane Tome: Student of the Mind I
"Increases your total Spirit by ."
Item #2100065 · Rare
Arcane Tome: Student of the Mind II
"Increases your total Spirit by ."
Item #2100947 · Rare
Arcane Tome: Student of the Mind III
"Increases your total Spirit by ."
Item #2101627 · Rare
Arcane Tome: Torment the Weak I
"Your Frostbolt, Fireball, Frostfire Bolt, Pyroblast, Arcane Missiles, Arcane Blast, and Arcane Barrage abilities deal more damage to snared or slowed targets."
Item #2100070 · Rare
Arcane Tome: Torment the Weak II
"Your Frostbolt, Fireball, Frostfire Bolt, Pyroblast, Arcane Missiles, Arcane Blast, and Arcane Barrage abilities deal more damage to snared or slowed targets."
Item #2100951 · Rare
Arcane Tome: Torment the Weak III
"Your Frostbolt, Fireball, Frostfire Bolt, Pyroblast, Arcane Missiles, Arcane Blast, and Arcane Barrage abilities deal more damage to snared or slowed targets."
Item #2101629 · Rare
Armor Tome: Mail
"Allows one-hand and off-hand weapons to be equipped in the off-hand."
Item #1001184 · Rare
Armor Tome: Plate
"Allows one-hand and off-hand weapons to be equipped in the off-hand."
Item #1001183 · Rare
Arms Tome: Anger Management
"Generates 1 rage per 3 seconds."
Item #2100094 · Rare
Arms Tome: Bladestorm
"Instantly Whirlwind up to nearby targets and for the next you will perform a whirlwind attack every sec. While under the effects of Bladestorm, you can move but cannot perform any other abilities but you do not feel pity or remorse or fear and you cannot be stopped unless killed."
Item #2100117 · Rare
Arms Tome: Blood Frenzy I
"Increases your melee attack speed by In addition your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 69s1%."
Item #2100115 · Rare
Arms Tome: Blood Frenzy II
"Increases your melee attack speed by In addition your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 70s1%."
Item #2100987 · Rare
Arms Tome: Charge I
"Charge an enemy, generate"
Item #1001003 · Rare
Arms Tome: Charge II
"Charge an enemy, generate"
Item #1002003 · Rare
Arms Tome: Deep Wounds I
"Your critical strikes cause the opponent to bleed, dealing 16% of your melee weapon's average damage over 21d."
Item #2100096 · Rare
