🎒 Item Database
Every item on RealWoW - World of Warcraft 3.3.5a plus the Conquest of Azeroth additions - with real icons. Search by name, or browse by category below.
Restoration Tome: Lifebloom III
"Heals the target for over When Lifebloom completes its duration or is dispelled, the target instantly heals themself for and the Druid regains half the cost of the spell. This effect can stack up to times on the same target."
Item #1000507 · Rare
Restoration Tome: Mana Spring Totem VIII
"Summons a Mana Spring Totem with health at the feet of the caster for that restores mana every 5 seconds to all party and raid members within yards."
Item #1000344 · Rare
Restoration Tome: Mark of the Wild IX
"Increases the friendly target's armor by 1, all attributes by and all resistances by for"
Item #1000508 · Rare
Restoration Tome: Nourish
"Heals a friendly target for Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target."
Item #1000509 · Rare
Restoration Tome: Rebirth VII
"Returns the spirit to the body, restoring a dead target to life with health and mana."
Item #1000510 · Rare
Restoration Tome: Regrowth XII
"Heals a friendly target for and another over"
Item #1000511 · Rare
Restoration Tome: Reincarnation
"Allows you to resurrect yourself upon death with health and mana."
Item #1000345 · Rare
Restoration Tome: Rejuvenation XV
"Heals the target for over"
Item #1000512 · Rare
Restoration Tome: Remove Curse
"Dispels Curse from a friendly target."
Item #1000513 · Rare
Restoration Tome: Revive VII
"Returns the spirit to the body, restoring a dead target to life with health and mana. Cannot be cast when in combat."
Item #1000514 · Rare
Restoration Tome: Totemic Recall
"Returns your totems to the earth, giving you of the mana required to cast each totem destroyed by Totemic Recall."
Item #1000346 · Rare
Restoration Tome: Tremor Totem
"Summons a Tremor Totem with health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within yards. Lasts"
Item #1000347 · Rare
Restoration Tome: Water Shield IX
"The caster is surrounded by globes of water, granting mana per 5 sec. When a spell, melee or ranged attack hits the caster, mana is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts Only one Elemental Shield can be active on the Shaman at any one time."
Item #1000348 · Rare
Retribution Tome: Avenging Wrath
"Increases all damage and healing caused by for Cannot be used within of being the target of Divine Shield, Divine Protection, or Hand of Protection, or of using Lay on Hands on oneself."
Item #1000106 · Rare
Retribution Tome: Blessing of Might I
"Places a Blessing on the friendly target, increasing attack power by for Players may only have one Blessing on them per Paladin at any one time."
Item #1001107 · Rare
Retribution Tome: Blessing of Might II
"Places a Blessing on the friendly target, increasing attack power by for Players may only have one Blessing on them per Paladin at any one time."
Item #1002107 · Rare
Retribution Tome: Blessing of Might III
"Places a Blessing on the friendly target, increasing attack power by for Players may only have one Blessing on them per Paladin at any one time."
Item #1003107 · Rare
Retribution Tome: Blessing of Might IV
"Places a Blessing on the friendly target, increasing attack power by for Players may only have one Blessing on them per Paladin at any one time."
Item #1004107 · Rare
Retribution Tome: Blessing of Might IX
"Places a Blessing on the friendly target, increasing attack power by for Players may only have one Blessing on them per Paladin at any one time."
Item #1009107 · Rare
Retribution Tome: Blessing of Might V
"Places a Blessing on the friendly target, increasing attack power by for Players may only have one Blessing on them per Paladin at any one time."
Item #1005107 · Rare
Retribution Tome: Blessing of Might VI
"Teaches Blessing of Might (Rank 6)"
Item #1006107 · Rare
Retribution Tome: Blessing of Might VII
"Places a Blessing on the friendly target, increasing attack power by for Players may only have one Blessing on them per Paladin at any one time."
Item #1007107 · Rare
Retribution Tome: Blessing of Might VIII
"Places a Blessing on the friendly target, increasing attack power by for Players may only have one Blessing on them per Paladin at any one time."
Item #1008107 · Rare
Retribution Tome: Blessing of Might X
"Places a Blessing on the friendly target, increasing attack power by for Players may only have one Blessing on them per Paladin at any one time."
Item #1000107 · Rare
Retribution Tome: Crusader Aura
"Increases the mounted speed by for all party and raid members within yards. Players may only have one Aura on them per Paladin at any one time. This does not stack with other movement speed increasing effects."
Item #1000108 · Rare
Retribution Tome: Greater Blessing of Might V
"Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing attack power by for Players may only have one Blessing on them per Paladin at any one time."
Item #1005111 · Rare
Retribution Tome: Hammer of Wrath VI
"Hurls a hammer that strikes an enemy for to Holy damage. Only usable on enemies that have 20% or less health."
Item #1006112 · Rare
Retribution Tome: Judgement of Justice
"Unleashes the energy of a Seal spell to judge an enemy for d, preventing them from fleeing and limiting their movement speed. Refer to individual Seals for additional Judgement effect. Only one Judgement per Paladin can be active at any one time."
Item #1000113 · Rare
Retribution Tome: Judgement of Light
"Unleashes the energy of a Seal spell to judge an enemy for d, granting attacks made against the judged enemy a chance of healing the attacker for of their maximum health. Refer to individual Seals for additional Judgement effect. Only one Judgement per Paladin can be active at any one time."
Item #1000114 · Rare
Retribution Tome: Judgement of Wisdom
"Unleashes the energy of a Seal spell to judge an enemy for d, giving each attack a chance to restore of the attacker's base mana. Refer to individual Seals for additional Judgement effect. Only one Judgement per Paladin can be active at any one time."
Item #1000115 · Rare
Retribution Tome: Retribution Aura VII
"Causes Holy damage to any enemy that strikes a party or raid member within yards. Players may only have one Aura on them per Paladin at any one time."
Item #1007117 · Rare
Retribution Tome: Seal of Vengeance
"Fills the Paladin with holy power, causing attacks to apply Holy Vengeance, which deals additional Holy damage over Holy Vengeance can stack up to times. Once stacked to times, each of the Paladin's attacks also deals weapon damage as additional Holy damage. Only one Seal can be active on the Paladin at any one time. Lasts this Seal's energy will deal Holy damage to an enemy, increased by 10% for each application of Holy Vengeance on the target."
Item #1000119 · Rare
Scroll of Mass Dispel
"Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effect from 5 enemy targets. Potent enough to remove Magic that is normally undispellable."
Item #1001243 · Rare
Shadow Tome: Devouring Plague IX
"Afflicts the target with a disease that causes Shadow damage over 15% of damage caused by the Devouring Plague heals the caster. This spell can only affect one target at a time."
Item #1000256 · Rare
Shadow Tome: Fade
"Fade out, temporarily reducing all your threat for"
Item #1000257 · Rare
Shadow Tome: Mind Blast XIII
"Blasts the target for Shadow damage."
Item #1000258 · Rare
Shadow Tome: Mind Control
"Controls a humanoid mind up to level 1, but increases the time between its attacks by Lasts up to"
Item #1000259 · Rare
Shadow Tome: Mind Sear II
"Causes an explosion of shadow magic around the enemy target, causing Shadow damage every sec for to all enemies within yards around the target."
Item #1000260 · Rare
Shadow Tome: Mind Soothe
"Soothes the target, reducing the range at which it will attack you by yards. Only affects Humanoid targets. Lasts"
Item #1000261 · Rare
Shadow Tome: Mind Vision II
"Allows the caster to see through the target's eyes for Will not work if the target is in another instance or on another continent."
Item #1000262 · Rare
Shadow Tome: Prayer of Shadow Protection III
"Power infuses the target's party and raid members, increasing their Shadow resistance by for"
Item #1000263 · Rare
Shadow Tome: Psychic Scream IV
"Teaches Psychic Scream (Rank 4)"
Item #1000264 · Rare
Shadow Tome: Shadow Protection V
"Increases the target's resistance to Shadow spells by for"
Item #1000265 · Rare
Shadow Tome: Shadow Word Death IV
"A word of dark binding that inflicts Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target."
Item #1000266 · Rare
Shadow Tome: Shadow Word Pain XII
"A word of darkness that causes Shadow damage over"
Item #1000267 · Rare
Shadow Tome: Shadowfiend
"Creates a shadowy fiend to attack the target. Caster receives mana when the Shadowfiend attacks. Damage taken by area of effect attacks is reduced. Lasts"
Item #1000268 · Rare
Subtlety Tome: Blind
"Blinds the target, causing it to wander disoriented for up to Any damage caused will remove the effect."
Item #1000212 · Rare
Subtlety Tome: Cloak of Shadows
"Instantly removes all existing harmful spell effects and increases your chance to resist all spells by for Does not remove effects that prevent you from using Cloak of Shadows."
Item #1000213 · Rare
Subtlety Tome: Detect Traps
"Greatly increased chance to detect traps."
Item #1100224 · Rare
Subtlety Tome: Disarm Trap
"Disarm a hostile trap."
Item #1000214 · Rare
Subtlety Tome: Distract
"Throws a distraction, attracting the attention of all nearby monsters for seconds. Does not break stealth."
Item #1000216 · Rare
Subtlety Tome: Pick Pocket
"Pick the target's pocket."
Item #1000219 · Rare
Subtlety Tome: Safe Fall
"Reduces damage from falling."
Item #1000222 · Rare
Subtlety Tome: Sap IV
"Incapacitates the target for up to Must be stealthed. Only works on Humanoids, Beasts, Demons and Dragonkin that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time."
Item #1000223 · Rare
Subtlety Tome: Stealth
"Allows the rogue to sneak around, but reduces your speed by Lasts until cancelled."
Item #1000226 · Rare
Subtlety Tome: Tricks of the Trade
"The current party or raid member becomes the target of your Tricks of the Trade. The threat caused by your next damaging attack and all actions taken for afterwards will be transferred to the target. In addition, all damage caused by the target is increased by during this time."
Item #1000227 · Rare
Survival Tome: Black Arrow VI
"Fires a Black Arrow at the target, increasing all damage done by you to the target by and dealing Shadow damage over Black Arrow shares a cooldown with Trap spells."
Item #1000158 · Rare
Survival Tome: Deterrence
"When activated, increases parry chance by %, reduces the chance ranged attacks will hit you by and grants a chance to deflect spells. While Deterrence is active, you cannot attack. Lasts"
Item #1000160 · Rare
Survival Tome: Disengage
"You attempt to disengage from combat, leaping backwards. Can only be used while in combat."
Item #1000161 · Rare
Survival Tome: Explosive Trap VI
"Place a fire trap that explodes when an enemy approaches, causing to Fire damage and burning all enemies for additional Fire damage over to all within yards. Trap will exist for Only one trap can be active at a time."
Item #1000163 · Rare
