🎒 Item Database

Every item on RealWoW - World of Warcraft 3.3.5a plus the Conquest of Azeroth additions - with real icons. Search by name, or browse by category below.

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Arms Tome: Rend IX
Requires Level 71Consumable
"Wounds the target causing them to bleed for damage plus an additional (based on weapon damage) over If used while your target is above health, Rend does more damage."
Item #1009010 · Rare
Arms Tome: Rend V
Requires Level 40Consumable
"Wounds the target causing them to bleed for damage plus an additional (based on weapon damage) over"
Item #1005010 · Rare
Arms Tome: Rend VI
Requires Level 50Consumable
"Wounds the target causing them to bleed for damage plus an additional (based on weapon damage) over"
Item #1006010 · Rare
Arms Tome: Rend VII
Requires Level 60Consumable
"Teaches Rend (Rank 7)"
Item #1007010 · Rare
Arms Tome: Rend VIII
Requires Level 68Consumable
"Wounds the target causing them to bleed for damage plus an additional (based on weapon damage) over"
Item #1008010 · Rare
Arms Tome: Second Wind I
Requires Level 40Consumable
"Whenever you are struck by a Stun or Immobilize effect you will generate"
Item #2100106 · Rare
Arms Tome: Second Wind II
Requires Level 41Consumable
"Whenever you are struck by a Stun or Immobilize effect you will generate"
Item #2100981 · Rare
Arms Tome: Strength of Arms I
Requires Level 40Consumable
"Increases your total Strength and Stamina by and your Expertise by"
Item #2100108 · Rare
Arms Tome: Strength of Arms II
Requires Level 41Consumable
"Increases your total Strength and Stamina by and your Expertise by"
Item #2100982 · Rare
Arms Tome: Sudden Death I
Requires Level 50Consumable
"Your melee hits have a chance of allowing the use of Execute regardless of the target's health state. In addition, you keep at least rage after using Execute."
Item #2100113 · Rare
Arms Tome: Sudden Death II
Requires Level 51Consumable
"Your melee hits have a chance of allowing the use of Execute regardless of the target's health state. In addition, you keep at least rage after using Execute."
Item #2100986 · Rare
Arms Tome: Sudden Death III
Requires Level 52Consumable
"Your melee hits have a chance of allowing the use of Execute regardless of the target's health state. In addition, you keep at least rage after using Execute."
Item #2101650 · Rare
Arms Tome: Sweeping Strikes
Requires Level 30Consumable
"Your next melee attacks strike an additional nearby opponent."
Item #2100100 · Rare
Arms Tome: Sword Specialization I
Requires Level 30Consumable
"Gives you a chance to get an extra attack on the same target after hitting your target with your Sword. This effect cannot occur more than once every 6 seconds."
Item #2100102 · Rare
Arms Tome: Sword Specialization II
Requires Level 31Consumable
"Gives you a chance to get an extra attack on the same target after hitting your target with your Sword. This effect cannot occur more than once every 6 seconds."
Item #2100977 · Rare
Arms Tome: Sword Specialization III
Requires Level 32Consumable
"Gives you a chance to get an extra attack on the same target after hitting your target with your Sword. This effect cannot occur more than once every 6 seconds."
Item #2101647 · Rare
Arms Tome: Sword Specialization IV
Requires Level 33Consumable
"Gives you a chance to get an extra attack on the same target after hitting your target with your Sword. This effect cannot occur more than once every 6 seconds."
Item #2102064 · Rare
Arms Tome: Sword Specialization V
Requires Level 34Consumable
"Gives you a chance to get an extra attack on the same target after hitting your target with your Sword. This effect cannot occur more than once every 6 seconds."
Item #2102219 · Rare
Arms Tome: Tactical Mastery I
Requires Level 15Consumable
"You retain up to an additional of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance."
Item #2100092 · Rare
Arms Tome: Tactical Mastery II
Requires Level 16Consumable
"You retain up to an additional of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 1)."
Item #2100969 · Rare
Arms Tome: Tactical Mastery III
Requires Level 17Consumable
"You retain up to an additional of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 2)."
Item #2101641 · Rare
Arms Tome: Taste for Blood I
Requires Level 25Consumable
"Whenever your Rend ability causes damage, you have a chance of allowing the use of your Overpower ability for 1 charge. This effect will not occur more than once every 6 sec."
Item #2100098 · Rare
Arms Tome: Taste for Blood II
Requires Level 26Consumable
"Whenever your Rend ability causes damage, you have a chance of allowing the use of your Overpower ability for 1 charge. This effect will not occur more than once every 6 sec."
Item #2100974 · Rare
Arms Tome: Taste for Blood III
Requires Level 27Consumable
"Whenever your Rend ability causes damage, you have a chance of allowing the use of your Overpower ability for 1 charge. This effect will not occur more than once every 6 sec."
Item #2101644 · Rare
Arms Tome: Thunder Clap I
Requires Level 6Consumable
"Blasts nearby enemies increasing the time between their attacks by for and doing damage to them. Damage increased by attack power. This ability causes additional threat."
Item #1001015 · Rare
Arms Tome: Thunder Clap II
Requires Level 18Consumable
"Blasts nearby enemies increasing the time between their attacks by for and doing damage to them. Damage increased by attack power. This ability causes additional threat."
Item #1002015 · Rare
Arms Tome: Thunder Clap III
Requires Level 28Consumable
"Blasts nearby enemies increasing the time between their attacks by for and doing damage to them. Damage increased by attack power. This ability causes additional threat."
Item #1003015 · Rare
Arms Tome: Thunder Clap IV
Requires Level 38Consumable
"Blasts nearby enemies increasing the time between their attacks by for and doing damage to them. Damage increased by attack power. This ability causes additional threat."
Item #1004015 · Rare
Arms Tome: Thunder Clap V
Requires Level 48Consumable
"Blasts nearby enemies increasing the time between their attacks by for and doing damage to them. Damage increased by attack power. This ability causes additional threat."
Item #1005015 · Rare
Arms Tome: Thunder Clap VI
Requires Level 58Consumable
"Teaches Thunder Clap (Rank 6)"
Item #1006015 · Rare
Arms Tome: Thunder Clap VII
Requires Level 67Consumable
"Blasts nearby enemies increasing the time between their attacks by for and doing damage to them. Damage increased by attack power. This ability causes additional threat."
Item #1007015 · Rare
Arms Tome: Thunder Clap VIII
Requires Level 73Consumable
"Blasts nearby enemies increasing the time between their attacks by for and doing damage to them. Damage increased by attack power. This ability causes additional threat."
Item #1008015 · Rare
Arms Tome: Trauma I
Requires Level 35Consumable
"Your melee critical strikes increase the effectiveness of Bleed effects on the target by for 56d."
Item #2100105 · Rare
Arms Tome: Trauma II
Requires Level 36Consumable
"Your melee critical strikes increase the effectiveness of Bleed effects on the target by for 57d."
Item #2100980 · Rare
Arms Tome: Two-Handed Weapon Specialization I
Requires Level 25Consumable
"Increases the damage you deal with two-handed melee weapons by ."
Item #2100097 · Rare
Arms Tome: Two-Handed Weapon Specialization II
Requires Level 26Consumable
"Increases the damage you deal with two-handed melee weapons by ."
Item #2100973 · Rare
Arms Tome: Two-Handed Weapon Specialization III
Requires Level 27Consumable
"Increases the damage you deal with two-handed melee weapons by ."
Item #2101643 · Rare
Arms Tome: Unrelenting Assault I
Requires Level 45Consumable
"Reduces the cooldown of your Overpower and Revenge abilities by 00"
Item #2100112 · Rare
Arms Tome: Unrelenting Assault II
Requires Level 46Consumable
"Reduces the cooldown of your Overpower and Revenge abilities by 00"
Item #2100985 · Rare
Arms Tome: Weapon Mastery I
Requires Level 35Consumable
"Reduces the chance for your attacks to be dodged by and reduces the duration of all Disarm effects used against you by This does not stack with other Disarm duration reducing effects."
Item #2100103 · Rare
Arms Tome: Weapon Mastery II
Requires Level 36Consumable
"Reduces the chance for your attacks to be dodged by and reduces the duration of all Disarm effects used against you by This does not stack with other Disarm duration reducing effects."
Item #2100978 · Rare
Arms Tome: Wrecking Crew I
Requires Level 55Consumable
"Your melee critical hits Enrage you, increasing all damage caused by for This effect does not stack with Enrage."
Item #2100116 · Rare
Arms Tome: Wrecking Crew II
Requires Level 56Consumable
"Your melee critical hits Enrage you, increasing all damage caused by for This effect does not stack with Enrage."
Item #2100988 · Rare
Arms Tome: Wrecking Crew III
Requires Level 57Consumable
"Your melee critical hits Enrage you, increasing all damage caused by for This effect does not stack with Enrage."
Item #2101651 · Rare
Arms Tome: Wrecking Crew IV
Requires Level 58Consumable
"Your melee critical hits Enrage you, increasing all damage caused by for This effect does not stack with Enrage."
Item #2102065 · Rare
Arms Tome: Wrecking Crew V
Requires Level 59Consumable
"Your melee critical hits Enrage you, increasing all damage caused by for This effect does not stack with Enrage."
Item #2102220 · Rare
Assassination Tome: Ambush I
Requires Level 18Consumable
"Ambush the target, causing weapon damage plus to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards combo int:points"
Item #1001185 · Rare
Assassination Tome: Ambush II
Requires Level 26Consumable
"Ambush the target, causing weapon damage plus to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards combo int:points"
Item #1002185 · Rare
Assassination Tome: Ambush III
Requires Level 34Consumable
"Ambush the target, causing weapon damage plus to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards combo int:points"
Item #1003185 · Rare
Assassination Tome: Ambush IV
Requires Level 42Consumable
"Ambush the target, causing weapon damage plus to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards combo int:points"
Item #1004185 · Rare
Assassination Tome: Ambush IX
Requires Level 75Consumable
"Ambush the target, causing weapon damage plus to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards combo int:points"
Item #1009185 · Rare
Assassination Tome: Ambush V
Requires Level 50Consumable
"Ambush the target, causing weapon damage plus to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards combo int:points"
Item #1005185 · Rare
Assassination Tome: Ambush VI
Requires Level 58Consumable
"Teaches Ambush (Rank 6)"
Item #1006185 · Rare
Assassination Tome: Ambush VII
Requires Level 66Consumable
"Ambush the target, causing weapon damage plus to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards combo int:points"
Item #1007185 · Rare
Assassination Tome: Ambush VIII
Requires Level 70Consumable
"Ambush the target, causing weapon damage plus to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards combo int:points"
Item #1008185 · Rare
Assassination Tome: Blood Spatter I
Requires Level 15Consumable
"Increases the damage caused by your Garrote and Rupture abilities by ."
Item #2100204 · Rare
Assassination Tome: Blood Spatter II
Requires Level 16Consumable
"Increases the damage caused by your Garrote and Rupture abilities by ."
Item #2101058 · Rare
Assassination Tome: Cold Blood
Requires Level 30Consumable
"When activated, increases the critical strike chance of your next offensive ability by ."
Item #2100212 · Rare
Assassination Tome: Cut to the Chase I
Requires Level 55Consumable
"Your Eviscerate and Envenom abilities have a chance to refresh your Slice and Dice duration to its 5 combo point maximum."
Item #2100225 · Rare
Assassination Tome: Cut to the Chase II
Requires Level 56Consumable
"Your Eviscerate and Envenom abilities have a chance to refresh your Slice and Dice duration to its 5 combo point maximum."
Item #2101075 · Rare
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